Thursday, August 25, 2016

Obduction by Cyan Inc.

Official Description:
As you walk beside the lake on a cloudy night, a distant thunderclap demands your attention. A curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. You’ve been abducted from your cozy existence and added into an alien landscape with a stereotypical Kansas farmhouse, a white picket fence, and a rather bizarre little ghost town - well… almost ghost town. Adding to the oddity, you discover a strangely kluged kiosk that reassuringly welcomes you to Hunrath.
Potential Reasons to Love:

From the makers of Myst. Pedigree is important in games. A company's track record is a good indicator of what kind of experience you're going to get, and Cyan's track record is impeccable if you like mysterious, immersive adventure games.

Gorgeous, mysterious worlds. I just want to plumb their depths! I know that sounds dirty, but it's the truth.

Choose how you want to play. Apparently there's two play-styles available: the Myst-like click to move, and a freeform exploration mode. I know which one I'll pick!

Figure it out on your own. There's not much I can write about this game, because it is very much one that you have to experience and figure out on your own. I personally love that kind of thing, though I know it's not for everyone.

For More Information:

Official site here.

Get it on Steam here.

Greedy Guns by Tio Atum

Official Description:
Greedy Guns is a metroidvania shooter with plenty to kill and explore. Got platforming and shooting skills? Good, you are going to need them!

Inspired by the shooters of old like Gunstar Heroes, Metal Slug and Contra, Greedy Guns adds to it exploration elements and upgradable abilities.
Potential Reasons to Love:

Beautiful art direction. Love the way this game looks and moves, and the color and vibrancy everything has.

Play as a boy or a girl. I don't much care about my protagonist's gender; I find a way to make it work. Most people aren't like me, though, and actually want to play a character that represents themselves. So it's good to see a game offering that choice.

Intense bullet hell action. Looks like a lot of frustrating fun!

Metroidvania. I don't think I've heard of a game combining metroidvania style exploration with bullet hell shooting, so this will be an interesting experiment.

Interesting enemy designs. Can't wait to blast them to bits.

Demo available. There's a demo out on Itch and, like always, I'll try to check it out on my days off next week. Guess next week is going to be a demo week here! :)

For More Information:

Official site here, where you can still back it if you'd like.

You can get the demo from Itch here.

Virginia by Variable State/505 Games

Official Description:
Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver.
Together with your partner, seasoned investigator Maria Halperin, you’ll take a trip to idyllic Burgess County and the secluded town of Kingdom, Virginia, where a young boy has vanished and nobody seems to know why.
Potential Reasons to Love:

Lovely low-poly art. The trailer embedded above doesn't really give a good look at the game's art, but if you like low-poly stuff (I do!), then trust me the game is gorgeous.

Interactive drama. I'm not exactly sure what the gameplay of Virginia is like, but I'm guessing it's less game and more story, which is fine by me. An experience like this shouldn't be marred by awkward, unnecessary design.

Demo available. It's rare that games get demos these days, so it's nice to see this one available. The link is below, and I'll check it out once I've got my next set of days off from work next week.

For More Information:

Official site here.

You can get the demo from Steam here; the full game will be available for purcahse on September 22.

Pan-Pan by Spellkraft/Might and Delight

Official Description:
Pan-Pan is an open plain adventure that expands on the concept of environmental narrative storytelling with puzzle solving and exploration elements at its core.
Potential Reasons to Love:

That art man, that art. I've posted about Pan Pan numerous times, and always listed the art as a reason to love. That's never going to change. It looks lovely. I wish someone would make a life sim or walking sim that looks like this.

Open-world adventure. They call it an "open plain" but that's the same thing :) You're free to go anywhere in the world, hindered only by the puzzles you have to solve.

Environmental puzzles. The puzzles don't seem to be the traditional counter-intuitive type we normally see in these kinds of games. Instead they're built right out of the environment and make sense in the situation.

Environmental storytelling too. Doesn't look like there's any text in the game, which is pretty neat! I love games where you have to infer what's going on. Saves the developers on localisation costs as well :D

Available now. Like I've said, I've been posting about this game for a while now, and it's finally out! Purchase link below.

For More Information:

Official site here.

Get it on Steam here right now!

Aven Colony by Mothership Entertainment

Official Description:
From Mothership Entertainment, Aven Colony is a city-building and management sim that tells the story of humanity’s first settlement of an extrasolar world. Land on exotic Aven Prime, where you must construct and maintain the infrastructure and ensure the well-being of your citizens, all while dealing with the often harsh realities of an exotic alien world.
Potential Reasons to Love:

City-building in space. City builders are awesome, and this one is set in space! Has this been done before? I know there have been colony management games, but those were closer to strategy games than city-builders.

Interesting buildings and disasters. Because it's set in space, the devs are able to get creative with their designs and dangers without having to resort to the wacky tricks modern-world city builders generally have to.

Story. Unlike other city-builders, there's a story you can uncover here that tells you about the previous civilisation that lived on Avon Prime.

Lovely aesthetic. There's some snatches of in-game art in there, and it looks lovely, especially the lush green areas.

Non-violent. It's a city-builder, so violence is not at its core, which is always nice to see :)

For More Information:

Official site here.

No release details yet, but you can be sure I'll keep a close eye and let you know as soon as I do.

Riders of Asgard by Gobbo Games

Official Description:
Riders of Asgard is a fun and challenging Viking BMX game. Unlock new maps and gain access to previously unreachable places by completing Challenges and earning Stat points to upgrade your rider. Riders of Asgard will feature a full single player campaign as well as local mutli-player modes to take on you friends.
Potential reasons to Love:

Viking BMX. Viking BMX! Why has nobody done that before? That is the greatest combination ever!

Non-violent. Sure there are lots of non-violent games out there, but it's still a treat to see one get produced, especially when it looks as compelling as this one.

Comprehensive trick system. If you go to the Steam Greenlight page linked below, you can watch a tutorial video that gives a good look at how the game plays. Just judging from the screens you'd probably want to draw comparisons to the Trials series, but Riders of Asgard has a much deeper trick system than that venerable series, and indeed seems more geared toward pulling off cool stunts than Trials's focus on finishing tracks.

A bit of free-roaming. Another big difference from Trials is that the tracks here aren't linear left-to-right affairs. There are multiple paths and lanes you can switch between, allowing you to complete the levels however you see fit.

Upgrade system. What self-respecting video game would dare get released without an upgrade system? You can trick out your bike with practical upgrades and your rider with cosmetic ones using gold that you collect during levels.

Wonderful art style. I'm a big fan of how this game looks. Both the character and the environment are gorgeous, and I do hope more level types get introduced as development progresses.

Alpha available. You can check it out for free by downloading the alpha linked below. I'll try to check it out next week once I've got my days off from work and deliver a hearts-on to you.

For More Information:

Official site here.

Vote for it on Steam Greenlight here.

Download the alpha from Itch here.